Shaman Information
The Shaman guild is a relatively self-sufficient
group of occult and faith-based spellcasters that are the primary support
guild for Orcs and Trolls. They are gifted with the ability to resurrect,
shield allies and also use a unique special throwing combat technique to good
effect. Of note, they have a few unique utility spells and effects that make
them a favourable guild to join.
Location of Guild: From Mystic Keep Gatehouse go all s, ne, e, 2se, 2s, sw, w, sw.
Shaman Skill Trees:
Occult - 250
Fighting - 250
Guild Changes: - Thu Jan 10, 2008 - Sabreur - Priests, Shamans, and Clerics who raise at the shrine of their deity will no longer lose any levels. To restate, only those three guilds, and only at the shrine of their own deity will get a perfect raise from the shrine. The raise remains unchanged for the rest. Shaman Advancements
My deepest thanks to Sarkkan and Aetius for thier assistance in providing both plans and insights into the inner workings of
the shaman guild. The path a shaman must take is pretty much straight-foward except when it comes to their occult skills.
The plans provided give a good glimpse into the working of the shaman guild..
The Newbie Guild:
Train Fighting, Occult, Vitality & General to 5.
The Shaman Guild:
* Options to bein your training *
Fighting.Offensive - 10
Fighting.Offensive.Melee - 15
Fighting.Offensive.Melee.Blunt - Max
Fighting.Offensive.Range - 15
Fighting.offensive.Range.Thrown - Max
Soul Skinner 10 Times
Remax Melee.Blunt, Range.Thrown
Occult.Spells - 10
Occult.Methods - 10
Occult.Spells.Enchanting - Max
Occult.Spells.Cursing - Max
5+ levels lost from deaths
Remax Melee.Blunt, Range.Thrown, Enchanting, Cursing
--OR--
Occult.Spells - 10
Occult.Methods - 10
Occult.Spells.Enchanting - Max
Occult.Spells.Cursing - Max
Soul Skinner 10 Times
Remax Enchanting, Cursing
Fighting.Offensive - 10
Fighting.Offensive.Melee - 15
Fighting.Offensive.Melee.Blunt - Max
Fighting.Offensive.Range - 15
Fighting.offensive.Range.Thrown - Max
5+ levels lost from deaths
Remax Melee.Blunt, Range.Thrown, Enchanting, Cursing
* More information on this in comments section below *
Occult.Spells - Max
Occult - Max
Occult.Methods.Chanting - Max
Occult.Methods - Max
Fighting.Offensive.Melee - Max
Fighting.Offensive.Range - Max
Figthing.Offensive - Max
Fighting - Max
Sarkkan's Comments:
* - To bein your training you must decide if you want to put Soul Skinner to use
for your fighting skills or your occult skills. Once you have decided this, select
the path that starts with the skill you wish to have Soul Skinner augment.
The Newbie Guild:
Train Fighting, Occult, Vitality & General to 5.
The Shaman Guild:
* Options to bein your training *
Fighting.Offensive - 10
Fighting.Offensive.Melee - 15
Fighting.Offensive.Melee.Blunt - Max
Fighting.Offensive.Range - 15
Fighting.offensive.Range.Thrown - Max
Soul Skinner 10 Times
Remax Melee.Blunt, Range.Thrown
Occult.Spells - 10
Occult.Methods - 10
Occult.Spells.Enchanting - Max
Occult.Spells.Cursing - Max
Occult.Spells.Healing - Max
5+ levels lost from deaths
Remax Melee.Blunt, Range.Thrown, Enchanting, Cursing, Healing
--OR--
Occult.Spells - 10
Occult.Methods - 10
Occult.Spells.Enchanting - Max
Occult.Spells.Cursing - Max
Occult.Spells.Healing - Max
Soul Skinner 10 Times
Remax Enchanting, Cursing, Healing
Fighting.Offensive - 10
Fighting.Offensive.Melee - 15
Fighting.Offensive.Melee.Blunt - Max
Fighting.Offensive.Range - 15
Fighting.offensive.Range.Thrown - Max
5+ levels lost from deaths
Remax Melee.Blunt, Range.Thrown, Enchanting, Cursing, Healing
* More information on this in comments section below *
Occult.Spells - Max
Occult - Max
Occult.Methods.Chanting - Max
Occult.Methods - Max
Fighting.Offensive.Melee - Max
Fighting.Offensive.Range - Max
Figthing.Offensive - Max
Fighting - Max
Aetius's Comments:
* - To bein your training you must decide if you want to put Soul Skinner to use
for your fighting skills or your occult skills. Once you have decided this, select
the path that starts with the skill you wish to have Soul Skinner augment.
You should get 475 in the three Occult skills you maxed for.