Devestator Information
Fighters take the art of mastering their weapon
skills beyond any other. Members of the Fighter Guild are known to make use
of fighting techniques and defensive commands, bringing a great deal of damage
to bear upon their enemies. Noted as having taken their fighting skills to
a preternatural level, those who would oppose a fighter have a difficult task
ahead. Fighters are standard front-line soldiers. Due to a lack of variation
and perhaps outdated techniques not comparable to those of other guilds, standard
fighters are rare indeed.
In more recent times, some racial sects of the Fighter guild have made themselves
known. So far, it has been seen that Elves, Dwarves, Duergar, Halflings, Humans and
Orcs appear to be able to make use of innate racial traits to advance themselves
beyond the limits of being a standard fighter.
Alignment: Any Deities allowed: Any Sub-Sect Races allowed: Orc
Location of Guild: From Lirath West Gate go 4w, sw, s
My deepest thanks to Sabaton for his assistance in providing insights into the inner workings of the fighters guild.
The path a fighter must take is pretty much straight-foward, and the plan provided gives a good glimpse into the working of the fighter guild.
The Newbie Guild:
Train Fighting, Vitality & General to 5.
The Devestator Guild:
Fighting.Offensive - 10
Fighting.Defensive - 10
Fighting.Offensive.Melee - 15
Fighting.Offensive.Melee.[Sharp/Blunt] - Max
Fighting.Offensive.Special - Max
Soul Skinner 10 times
Remax [Sharp/Blunt], Special
Fighting.Offensive.Melee - Max
Fighting.Offensive - Max
Fighting - Max
Fighting.Defensive.Parry.Melee - Max
Fighting.Defensive.Parry - Max
Fighting.Defensive - Max
Fighting Subs - Max