You Have Entered Kufir's Realm
The Clerics Guild
Cleric Information
The Clerics of have devoted their lives to their Spider Goddess, Lolth. The most faithful of these drow clergy are able to command powerful defensive and offensive spells. To compliment this, a handful of debilitating spells, a percent shield and strong healing are used to great effect. Clerics may also resurrect the dead and empower themselves by sacrificing elf hearts on their blood-stained altars. Clerics are generally delegated to a support role, but are well-equipped to participate in combat if need be.

Alignment: Evil
Deities allowed: Lolth or Vhaeraun

Location of Guild: Sreen, Racial Homeland.

Cleric Skill Trees:
Faith - 400
Fighting - ?

Guild Changes:
- Thu Jan 10, 2008 - Sabreur - Priests, Shamans, and Clerics who raise at the shrine of their deity will no longer lose any levels. To restate, only those three guilds, and only at the shrine of their own deity will get a perfect raise from the shrine. The raise remains unchanged for the rest.
Cleric Advancements

My deepest thanks to Sheril for her assistance in providing both a plan and insights into the inner workings of the cleric guild. The path a cleric must take has a few deviations, however the plan provided gives a good glimpse into the working of the cleric guild.